#2760 closed bug (WontFix)
[win32] Use winsound instead of pygame for notification sound
| Reported by: | Calum | Owned by: | |
|---|---|---|---|
| Priority: | minor | Milestone: | 2.x |
| Component: | Plugin | Version: | develop |
| Keywords: | Cc: |
Description
Having pygame dependency for just playing sounds seems rather over the top and searching around found that on windows we can use a standard winsound module. Will still need an elegant solution for linux and osx.
Change History (3)
comment:1 by , 11 years ago
| Component: | GTK-UI → Plugin |
|---|---|
| Milestone: | 2.0 → 2.0.x |
| Resolution: | → WontFix |
| Status: | new → closed |
comment:3 by , 6 years ago
Looking again at this issue and the code in playsound module, a cross-platform solution might be possible using playsound or just GStreamer since Deluge is a Gnome application.
https://github.com/TaylorSMarks/playsound/blob/master/playsound.py#L73
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Upon further investigation it seems pygame is the easiest solution so will just stick with it.